From baf20d5cc39e73f1ab1cf34edf2d9732485fd4e0 Mon Sep 17 00:00:00 2001 From: sirlilpanda <33928689+sirlilpanda@users.noreply.github.com> Date: Tue, 2 Sep 2025 13:19:54 +1200 Subject: [PATCH] added more places to look at state pattern --- README.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/README.md b/README.md index 6447740..ab82102 100644 --- a/README.md +++ b/README.md @@ -137,6 +137,10 @@ now that you have implement this basic state pattern your tech lead comes to you so try implementing this yourself. +other good resources for learning how this patterns works is [bob nystrom gameprogrammingpatterns](https://gameprogrammingpatterns.com/state.html) as well as [refactoring Guru](https://refactoring.guru/design-patterns/state) however both of these implement this in the fun languages with object and interfaces. + + + # how to build and run it this demo uses a simple build system called [nob](https://github.com/tsoding/nob.h) a header only build system for c projects.